CODE Bunny - 1.3.1 Update


CODE Bunny Version 1.3.1 is now live!


We're very adamant about improving player experience and have been listening to your feedback.

We appreciate your patience as we solve issues with many areas of the game, as well as providing
new features to better the experience even further. Thank you for your support.

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Patch Notes

Changes from Version 1.2.0

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New Features:

    - Language Options are now available.
    - Portuguese (BR) is now an officially supported language.
    - Custom Locale Templates for game text are now supported. More details on the MODs section.

Bug Fixes:

    - The player could go out of bounds if Fey-Nix (Boss) teleported from her upper position while she was marked. This issue is fixed.
    - Several UI and Cutscene related bugs were fixed.
    - Minor visual glitches were fixed.

Known Issues:

    - Players can rarely be pushed out of bounds by boss attacks. We are investigating this issue.

Story:

    - Fixed typos.
    - Fixed a few visual glitches on characters during certain cutscenes.

UI:

    - Reworked dialogue system;
    - Text components are now less blurry
    - Dialogue text now wraps properly
    - Text speed has been slightly increased
    - Subtitles now have a typewriter effect
    - Parts where dialogue pauses for a second can now be skipped by holding Skip
    - Default record time for levels/Speedrun now displays as --:--:-- instead of 99:59:99
    - Record time is now displayed in a different color
    - Notifications will no longer appear for already seen Talk Rooms
    - Checkpoint and Burst messages are now animated
    - BURST message in Results screen is now animated
    - Speedrun Results screen is now animated

Save System:

    - Save files are now stored in accessible manners and can be backed up
    - Old Save Files from versions up to 1.2.0 can be migrated to 1.3.0 and newer patches (even itch saves are compatible with Steam).

Balance:

    - Small damage adjustments to bosses
    - Very small adjustments to enemy placement

Planned Changes:

    - Boss Rush Mode + "Another Dream" will come out within the 1.3 series of patches.
    - More features for the Custom Locale system are planned; they will be announced in further updates.
    - (STEAM ONLY) Cloud Save Support for Steam Achievements for Steam

Mods:

    - Custom Locale Templates can be created. Templates can be edited in order to change any dialogue or text component into any text string. Refer to README file generated when creating a Custom Locale Template.

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Changes from Version 1.3.0

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Mods:

    - Bonus Music Tracks were added to Custom Locale Template mods.
    - Players will be able to edit what song plays in levels by default, by using the Custom Locale System

Files

CODE Bunny 1.3.1i.rar 74 MB
3 days ago
CODE Bunny 1.3.1i.zip 87 MB
3 days ago

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